World of Warcraft is one of the greatest games of the modern computer game production. Some people do not believe that one old game can outstrip the brand new computer games, which have been released with a glance at the latest technologies and tastes of clients. Modern computer game players are very exacting and want to play the best games with the best quality of graphics and plot. Of course, all games, which are released annually, correspond to all requirements of quality, but they can hardly be compared to such giants of the computer game world as World of Warcraft. World of Warcraft has been the leader among other MMORPGs for more than 5 years now and is going to be popular in the future. On the one hand, such popularity of the old game is strange, but on the other hand, it is understandable, considering that World of Warcraft was presented as the first example of the world’s most popular genre of MMORPG. People literally grasped the opportunity to try playing this game and they were not disappointed. As a result, World of Warcraft won the love of almost 16 million people – a really great number, which is still growing. But what did make this game and the genre of MMORPG so popular? Let us look through the main peculiarities of MMORPGs.
The genre of MMORPG was firstly presented in 2004 together with the official release of WoW, which was the first game, belonging to this genre. The main difference between MMORPG and traditional role-playing game lied in the audience. Warcraft series, for example, were intended for not more than ten players at a time. These ten players could easily arrange their local area network and play with each other. The game let several players see each other in the gaming world and play in cooperation. Players could also represent different groupings within the game and play against each other. World of Warcraft widened the possibilities, offered by RPGs. Now thousands of people could play the game timely instead of ten people and they could play WoW on-line, which was the greatest, and the most important difference between the old and the new games, released by the most powerful computer game company in the world. MMORPGs became much more popular than other genres, because people spent most of their time on the web, communicating with each other and looking for information. Hence, the idea of playing a computer game on the Internet seemed to be very attractive and interesting.
Tens of MMORPGs were released after the World of Warcraft, but none of them managed to beat the record of the most called for on-line game in the whole world.
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